tag:blogger.com,1999:blog-5291345143901958469.post1778732856533814238..comments2023-04-11T08:26:22.389-05:00Comments on Gone To Ground: Codex Review: Space Wolf TroopsDavehttp://www.blogger.com/profile/05097285990193421472noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5291345143901958469.post-26558139250768090582011-08-31T14:35:44.825-05:002011-08-31T14:35:44.825-05:00Agree on all points: GHs are superiro in every way...Agree on all points: GHs are superiro in every way to BCs. <br /><br />One additional way to run GHs is the simple, cheap, but ubiquitous full foot squad. Just 10 guys, fully tooled up (dual special, standard, MotW, PF) is very good value, especially for onbjective camping. If you add in any WG pack leader and/or an IC (preferably the rune priest) that's just a very mean unit that can dare anything to charge it. Obviously works best if deployed somewhere halfway up the table so the 24" guns can actually hit something. Also great if you, like me, often run out of rhino/razorback models but have infantry left to spare.Lord Raohttps://www.blogger.com/profile/08179591048882714116noreply@blogger.com