Saturday, May 14, 2011

Codex Review: Black Templar lists Part 2

The next list I will show is pretty much a textbook example of a rock list.  It uses multiple Land Raiders to project threat across the field. As such, this army uses a more nonstandard units that I wouldn't normally use, to fill out support rolls. 

Emperor's Champion- AAC vow- 140pt.

Assault Terminators- 4x lightning claws, 1x thunder hammer/storm shields, furious charge, land raider crusader, smoke- 483pt.

Crusader Squad- 10 initiates, 4 neophytes, powerfist, meltagun, land raider crusader- 490pt.
Crusader Squad- 5 initiates, multi-melta, meltagun, rhino with smoke- 153pt.
Crusader Squad- 5 initiates, multi-melta, meltagun, rhino with smoke- 153pt.
Crusader Squad- 5 initiates, missile launcher- 90pt.
Crusader Squad- 5 initiates, missile launcher- 90pt.

Landspeeder- multi-melta, heavy flamer- 75pt.
Landspeeder- multi-melta, heavy flamer- 75pt.

Predator- autocannon, lascannon sponsons- 125pt.
Predator- autocannon, lascannon sponsons- 125pt.

1,999pt.

This army relies on applied pressure through the two land raiders.  The assault terminators are a wonderful hammer unit on their own, so the EC joins the large crusader squad to make another considerable threat.  The landspeeders and melta bunkers move in to the midfield and threaten armor and if their contents are somewhat weak, they will attempt to tie them up or take them out altogether.  The infantry squads stay in your backfield and shoot missiles and protect the predators. 

So, this army is a rock due to its dependency on those land raiders.  Should they be neutralized, you will have an uphill climb if not a loss.

If you missed it, here is the articles before this one in the series:
Codex Review: Black Templar lists Part 1

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