We are spending the long weekend visiting some relatives out of state, but not far enough away that we had a good 5-6 hour drive. That allowed me to do a bit of zoning out, a bit of thinking, and a bit of Thoughthammering(registered trademark). I find myself thinking about 40k a lot and this drive was no different. I chose to listen to the 11th Company for a bit while my wife and son were asleep. It got me thinking of an old idea.
That's where you come in, readers. I want to seek some help from you. I want to open up the floor for suggestions for a dread army. The requirements are easy. It must be Codex:Marines. It must be 2,000 points. It must have a Master of the Forge. It must have 5 dreadnoughts minimum (giving you some leeway for an elite or heavy choice other than dreads). So, let me hear your thoughts. I have an idea, but I don't want to unveil it until I get a few comments back. I am interested to see what you can come up with. AbusePuppy, Lord Rao, some of you other guys, I am ready to receive the benefit of your wisdom and knowledge.
Hit me with your best shot.
Some Dreadnought Army Battle Reports:
Test drive....bumpy
I'm an idiot
Putting the First Feather in the Cap
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2 comments:
HQ: Master of the Forge + Conversion Beamer
HQ: Space Marine Librarian in Terminator Armour
Elite: Dreadnought Twin-Linked Autocannon x2
Elite: Dreadnought Twin-Linked Autocannon x2
Elite: Terminator Assault Squad TH/SS
Troops: Tactical Squad Melta/Lascannon
1 Razorback Lascannon and TL Plasmagun
Troops: Tactical Squad Meltagun/Lascannon
1 Razorback Lascannon and TL Plasmagun
Heavy Support: Ironclad Dreadnought Heavy Flamer
1 Drop Pod
Heavy Support: Ironclad Dreadnought Heavy Flamer
1 Drop Pod
Heavy Support: Ironclad Dreadnought Heavy Flamer
1 Drop Pod
1985 points.
I really like this list with a few twists. As I mentioned in my latest post, I am not sure that Ironclads do well in a dread heavy list as they don't have the range to pressure opponents constantly and there just isn't enough stuff in a dread list to force opponents into a corner. That said, I love your troop choices and I have fairly similar view on HQ loadouts, though a MotF with beamer on foot is hit or miss as he can't move and fire it. Put him on a bike and he is golden! Definitely some good ideas here.
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