[This article is part of the Painting for Tournaments article series.]
We have made it to the "actual work" of getting your army ready for the gaming table. I am going to give you the lowdown on how I paint a model to make it look good for the tabletop. To help me out, I am going to use a friend who made an appearance in a much earlier post, as a mystery guest.
Enter my friend, Klod, the Nob...I think. He looks big enough to be a nob. He is from the Black Reach set. I somehow acquired him in a bartertown trade. He is carrying a gun and a big choppa with a bosspole on his back both of which I converted. Anyway, I will use him to give a few thoughts on techniques for painting your army for a tournament. This article will talk primarily about the practice of painting a model well enough to put on a tabletop and get some compliments. In my next article, I am going to talk about how do the process with an entire army.
Before we get too far, we need to talk a bit about theory. Obviously, when playing 40k, you are standing at an elevated vantage point in relationship to your models (unless you are very short, which I don't have a problem with). Due to this, you rarely if ever see the bottom side of any surface of the model. Since this is true, I have found that it is actually time saving to take a few ideas from "zenithal light source" highlighting. If you want a great explanation of how it works, check out Ron's tutorial over at From the Warp. The basic premise is that the miniature is painted to look like light is shining down on it from above. Couple that with my above statement about the portions of the model we see the most and you have a basis for painting models to look good on the tabletop. I underline that phrase because I want it understood that unless you spend quite a bit more time on your minis than this tutorial, you probably won't win a gold daemon, but you will have a nice looking model and army. When we highlight our model, we will do so by working with progressively smaller areas that are "higher up" on the model in their various areas.
Painting any mini is a fairly straightforward process that is easily repeatable once you get the hang of it. There are few things that I want to mention as I show my model getting painted.
Rock Bases on the Cheap.
The second thing is balancing hot and cold colors. This model has a ton of green and blue which are cooler colors. The best way to balance out the model is to add a hot color. In this case, red complements the green quite well, so that is what I went with. It worked pretty well.
Other painting articles:
Painting Halfway Decent Power Weapons
On the Work Table: Grey Knight Daemonhammer, Jump Chaplain
The stormraven comes together
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